Ihr Einkaufswagen

Kommentar

Alle Bestellungen werden in verarbeitet USD. Während der Inhalt Ihres Warenkorbs derzeit in angezeigt wird CYN, Sie werden mit zur Kasse gehen USD zum aktuellsten Wechselkurs.

Ausverkauft

Einige Artikel sind nicht mehr verfügbar. Ihr Warenkorb wurde aktualisiert.

Haben Sie einen Rabattcode?
Der angewendete Gutscheincode wird in Ihrem Konto gespeichert
Zwischensumme
Rabatt

Dieser Rabattcode kann nicht in Verbindung mit anderen Werbe- oder Rabattangeboten verwendet werden.

Gesamt
Steuern und Versandkosten werden an der Kasse berechnet
Spedizione gratuita su tutti gli ordini!
EUR

Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings - Game Design (Paperback) 1873339

Sale price EUR €22.08 Regular price EUR €44.16

Bestellübersicht

Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings - Game Design (Paperback)
22.08
Haben Sie einen Rabattcode?
Der angewendete Gutscheincode wird in Ihrem Konto gespeichert

Zwischensumme
Versandkosten werden an der Kasse berechnet.

ODER

Kaufen Sie mit
Einzelheiten
The Official,Full-Color Guide to Developing Interactive Visualizations,Animations,and Renderings with Unreal Engine 4Unreal Engine 4 (UE4) was created to develop video games,but it has gone viral among architecture,science,engineering,and medical visualization communities. UE4's stunning visual quality,cutting-edge toolset,unbeatable price (free!),and unprecedented ease of use redefines the state of the art and has turned the gaming,film,and visualization industries on their heads. Unreal Engine 4 for Design Visualization delivers the knowledge visualization professionals need to leverage UE4's immense power. World-class UE4 expert Tom Shannon introduces Unreal Engine 4's components and technical concepts,mentoring you through the entire process of building outstanding visualization content-all with realistic,carefully documented,step-by-step sample projects.Shannon answers the questions most often asked about UE4 visualization,addressing issues ranging from data import and processing to lighting,advanced materials,and rendering. He reveals important ways in which UE4 works differently from traditional rendering systems,even when it uses similar terminology. Throughout,he writes from the perspective of visualization professionals in architecture,engineering,or science-not gaming.
  • Understand UE4's components and development environment
  • Master UE4's pipeline from source data to delivered application
  • Recognize and adapt to the differences between UE4 and traditional visualization and rendering techniques
  • Achieve staggering realism with UE4's Physically Based Rendering (PBR) Materials,Lighting,and Post-Processing pipelines
  • Create production-ready Materials with the interactive real-time Material Editor
  • Quickly set up projects,import massive datasets,and populate worlds with accurate visualization data
  • Develop bright,warm lighting for architectural visualizations
  • Create pre-rendered animations with Sequencer
  • Use Blueprints Visual Scripting to create complex interactions without writing a single line of code
  • Work with (and around) UE4's limitations and leveraging its advantages to achieve your vision
All UE4 project files and 3ds Max source files,plus additional resources and links,are available at the book's companion website.

Publisher: Pearson Education (US)ISBN: 9780134680705Number of pages: 384Weight: 485 gDimensions: 230 x 175 x 14 mm

    Einloggen
    Wenn Sie kein Konto haben, klicken Sie auf Konto erstellenKonto anlegen